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Author Topic: My all time favorite quest  (Read 10853 times)
Iceblink
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« Reply #15 on: April 16, 2004, 11:48:15 PM »

Quote from: Snafu
Quote from: Iceblink
Quote from: poogie
"Make a Collection of Paintings" by Anna.


I believe what Iceblink meant was that this quest was originally Tanya's and then mercilessly ripped off to its current form.

/Snafu


This is exactly what I meant.  That quest was Tanya's.  It was pretty much exactly the same concept.  An NPC of some sort for each letter.  

Anna changed a few things, made it harder... and then called it her own.  That was seriously wrong.

I don't know why people let her get away with it.

Banshee has changed a lot of quests in her day.  But she has the courtesy to leave the credit unchanged.  Anna's modification was like someone paraphrasing Harry Potter, changing the name to Harry Botter, expanding it by 30 pages, and sticking her own name on it.

And Tanya's other quests were definitely quality.  I absolutely loved the one where you had to escape from that room.  That kind of exploration is exactly what I love.

Let's see... since we're on the subject...

My favorites:

Tanya's escape quest... from jail???
Year of Banshee
Tower of Games
Funny House
Tower of Celeborn (BEFORE it was changed)
Aw, hell... I love it.... Pilgrimage to Canterbury

I know there are more, but I can't think of them offhand.
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Carrion
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« Reply #16 on: April 17, 2004, 12:50:55 PM »

The nostalgia daemon takes me again... I'd love to do 'Raistlin(g) live ones' again, pretty fun and with some heavy duty 'use the exact not so easy to find words' to be used in the end.

Not that I really think it's the best of quests though...
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Kherec
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« Reply #17 on: April 17, 2004, 01:50:12 PM »

I had forgotten all about the Tower of Games, that was indeed a fun one Smile
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Snafu
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« Reply #18 on: April 19, 2004, 04:14:49 PM »

Don't forget Badman's Bicycle quest!

Then there was Tulkas Riddle Hut, which went from Quest to puzzle...and a deadly one at that...and then was removed! wah! *grin*

/Snafu Very Happy
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Qwer
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« Reply #19 on: May 01, 2004, 10:49:51 PM »

Funny house, if it was that at (I think Proffezzorn's?) area.. with that pink dragon and stuff if I'm not wrong (I barely remember, solved it in '96 I believe, or in '97 max). It was my first quest I did alone, that's why I like(d) it (I dont't remember much of it unfortunately but I liked it back then, my oldest char has it for sure).
I liked Cross the Street, it was a quest you really could solve easily just by looking around and I found it entertaining. I also like Bixby's quests, the 3 math ones, those are pretty easy, I mean you can find all the hints. I do have a problem in questing as many times I just get stuck because can't find any new clues...
There are some others I like for sure, just don't remember now (5:50 am).
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"Forgive me for I don't know what I gain
Alone in this garden of pain
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I weep to have what I fear to lose"
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Avis
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« Reply #20 on: May 03, 2004, 02:12:23 PM »

No, it was Axil's Fun House.

Yes, it was Tanya's Escape From Prison.

I think my favorite was Moonchild's Save the Land from Evil quest. It was years before anyone solved it, and at the end you got a WC 22 weapon, which was unheard of (aside from the WC 25 Grand Master karate at the time  Shocked ).

And c'mon, you know you all loved Vincent's quests.  Twisted Evil
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Qwer
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« Reply #21 on: May 03, 2004, 03:06:56 PM »

I don't know, but heard that the karate belt was pretty good too, who it was ... erm ... I know the name just can't remember now, that vamp used it a lot ...
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"Forgive me for I don't know what I gain
Alone in this garden of pain
Enchantment has but one truth:
I weep to have what I fear to lose"
-Tuomas Holopainen
Qwer
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« Reply #22 on: May 03, 2004, 03:08:14 PM »

Ah! Stalker, right?
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"Forgive me for I don't know what I gain
Alone in this garden of pain
Enchantment has but one truth:
I weep to have what I fear to lose"
-Tuomas Holopainen
Kherec
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« Reply #23 on: May 04, 2004, 12:31:54 PM »

Correct.
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Terin
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« Reply #24 on: June 05, 2004, 02:42:04 AM »

Quote from: garetjax
I know some people hate this quest but I've always had a soft spot for Nasigoreng's Hunt The Rabbits.  I think I created a character or 2 just to do it again   Very Happy


Actually I loved that quest, I tried it when it first opened, and then again awhile later once it had been done, my group was first group of 5 to have completed it, I wonder if thats still up, and if the "first" list is still there?


Terwin/Terin/etc.
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Maggs
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« Reply #25 on: July 02, 2004, 06:07:17 AM »

I can't remember what Tanya's camera quest was called. I think it was 'Make a present for Dr Wierd/Zany' or something. Can anyone help - Snaf? Her Pearl quest was the best as far as I'm concerned, and was also where the idea of moving quest items was spawned.

With regards to Banshee not stealing quests, well, she made a good job of 'Play tic-tac-toe on the plains of Riga' AKA '4 in a row'. She did improve it, however, but then, so did Anna.

I agree with many of the quests listed as missed. I would like to add Nibs 'make a wish' and Profezzorns' golf quest, which was really fun for me.

I also loved Turbo's Mr Gumby quest, and the Ppannion/Randalar lag slayer quest.

M
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Snafu
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« Reply #26 on: July 02, 2004, 05:06:44 PM »

Here is a list (a few years ago) of the closed quests that I noticed. I am sure there are many more nowadays (I order them by creator, if I can remember):

Mats: Explore Mordenkainen
Profezzorn: Inspire Profezzorn, Help Escher with his Drawings, Rob Death, Find Madame X's Crystal Ball, Make Scumble, Nannymud's Bureau of Investigations, Find Merlin's Hidden Treasure, Go 18 Holes on Nannymud's Golf, Help Nellie to Find her Cat
Milamber: Wake the Sleeping Dragon, Save a Valley from Flooding
Garion: The Belgariad Quest
Darick: Black Wizard
Tanya: Tanya's Prison, Make a Present for Dr. Strange (for Maggs), Find Tanya's pearl necklace
Aphrodyte: Find the Treasure in Axil's Funny House
Slater: Catch a Fish and Cook it
Kerish: Help the Tortoise
Earendil: Wand of Creation
Jojina: Build Your Own Castle
Akasha: Akasha's Bonsai Tree
Moonchild: Climb the Tower of Games, Help the Old Druid Slay the Lumberjack, Recover the Lost Crystal of Life, Destroy the Great Evil Threatening the Land
Ppannion: Explore the Hidden Desert
Nib: Build a New Guitar for the Old Musician, Make so the citizens of Bogor can return home, Make a Wish
Gogo: The Magical Topaz
Aita: Put the skeleton back together
Tulkas: Find the Ring, and seek its destruction, Riddle Hut
Padrone: Padland
Charmangle: Quest for the Soulstone
Mordor: The Magic Book

This is extremely incomplete and does not list the quests before my time, such as Badman's Bicycle quest or Raistlin's Tame Wild Ones (or does that mean those are listed now, too) and any quests since I stopped playing my mortals all the time (circa 1997 - or so...there WAS a spurt of playing from 1999-2001).

/Snafu Very Happy
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Kherec
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« Reply #27 on: July 03, 2004, 08:32:37 AM »

Charmangle's quest has reopened (and kept fairly intact).
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Snafu
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« Reply #28 on: July 03, 2004, 01:56:01 PM »

Woot! It's a crying shame when they are modified to the point that things you do in the quest make no sense...I can understand recoding to avoid cheating...BUT when it comes to totally screwing up the way the designed intended it...then the whole quest needs to be redesigned much better (descriptions etc) to reflect the modifications so that they make sense... There is nothing worse than a quest which no longer makes sense...and it's NOT always the creator's fault...but, ofc, they are blamed unfairly.

/Snafu Very Happy
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Kherec
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« Reply #29 on: July 05, 2004, 02:19:56 PM »

I especially love it when a quest is redone, often by adding a random aspect in the quest at some point and as you say, the descriptions, the hints etc are NOT changed.

The end-result of that is then the complete opposite from the intent. Instead of making the quest harder to do for people who've done it before, they actually make it near impossible for new players to solve, since only the ones who know they should be getting an item from searching will do it enough times to beat the random factor, while the new guy will simply not know he's supposed to find something ... eventually.
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