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Author Topic: The NannyMUD Times 2006 September issue.  (Read 6780 times)
Polar
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« on: September 07, 2006, 10:33:11 AM »

---------------------- The NannyMUD Times --------------------- page 1    ---
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|                                                                          |
|                    The NannyMUD Times, September 2006                    |
|                                                                          |
|Page  1: Table of Contents                                                |
|Page  2: Editorial.                                                       |
|Page  3: Interview with retired highwizard, Vulcan.                       |
|Page  4: Report from the Charmers Club by Noble/Sharlana                  |
|Page  5: Playerquestion of the month: What is your favorite area?         |
|Page  6: Playerkilling log                                                |
|Page  7: Puzzles! *Prizes*                                                |
|Page  8: Sudoku puzzle! *Prize*                                           |
|Page  9: Toplist Summary                                                  |
|Page 10: This Month's Player Profile: Saturn                              |
|Page 11: Player Profile Form: Want to be famous?                          |
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> read page 2
You read page 2 in your newspaper.

---------------------- The NannyMUD Times --------------------- page 2    ---
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Editorial                   NannyMUD Times                     Page 2

                                                                         
  Welcome to the new issue of the NannyMUD Times.                       
                                                                         
  After going three years without a new paper, I decided to         
  write a new issue. Hopefully, if more people are interested
  in the paper, it can grow over time. I am currently looking                   
  for writers to submit material for being published. Do you             
  have a tale of epic adventure? A tragic death story? Do you             
  want to submit a review of your favorite area, pub, quest, or           
  club? Or maybe you have something you want to rant about!               
  Mudmail Astrodeath with your ideas and submissions for the new         
  edition.                                                               
                                                                         
  You can also submit short advertisements, announcements,               
  personals, and comics at the paper stand.                               
                                                                           
  I have also unearthed some backissues of the NannyMUD Times!           
  If you're the nostalgic type, or just want to read some old             
  stories and hear about the old heros, check them out!                   
 
  'list backissues' at the paper stand to see what's available.
 
  I was recently thinking about different ways that I could
  try and attract more players to NannyMUD. One of the ideas
  that I had was to post some of the NannyMUD posters around
  school. The poster files are available on the website,
  but then I realized that the posters are no good because
  the domain www.nannymud.com (which is on every poster)
  has expired. So if there is anyone out that that would
  renew the domain, update the old posters, or create some new
  posters, let me know.         
                                                                         
  -Astrodeath                                                             
                                                                         

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---------------------- The NannyMUD Times --------------------- page 3    ---
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Interview: Vulcan           NannyMUD Times                     Page 3
 
 
  We're here with the retired highwizard Vulcan today, welcome to the
  NannyMUD Times...
 
  Playername: Vulcan
  Starsign: Leo           
  Lives: Minnesota, USA             
  First time on Nanny: late 1995
 
  Q: You've recoded several old areas, which ones are you responsible for?
 
  A: I'm responsible for my own area, Dwinbar's, and Nib's areas. I also share
     responsibility for Afrodyte's and Profezzorn's areas with Profezzorn.  A
     long time ago (~1997) I also recoded Mthead's area but that is currently
     being maintained by the admin.
 
  Q: Are there any other areas you plan on opening in the future?
 
  A: I am planning to refresh and reopen Mishra's area, but it's a long-term
 
     project. I also have permission from Milamber to reopen his area and that
     is also a long-term project. In addition to these, I also have some
     interest in Garion's area but I don't yet have permission to work on that
     area. I haven't really asked for it but since you asked, it's on my
     long-term radar also.
 
  Q: Are there any projects you're currently working on?
 
  A: I'm currently working on closing the test play phase of the Prophets
     guild. I was on a roll with that back in June but I got a bit busy in RL
     for a while. Finishing this guild up and having it open is at the top of
     my list. In addition to this I also have 2 quests in Nib's area in the
     approval/review pipeline.
 
  Q: Will you be the Guild Head of Prophets?
 
  A: Profezzorn is the Prophets guild head, I will be assisting

     him with code and maintenance.
 
  Q: Do you have any plans to add to your own area?
 
  A: Not at this time, no. Maybe in the future.
 
 
  Q: Why did you decide to resign your position as Guild Head of Lepers?
 
  A: I went inactive for a while and the admin reassigned the guild to
     Titleist.
 
  Q: We've heard rumors that Profezzorn's quests are going to reopen, is that
     true?
 
  A: Yes they are. Five of his quests have been coded and submitted for
     approval. I will work on any remaining quest in his area once the first
     batch has been approved.
 
  Q: Do you know when they are going to open?
 
  A: I do not know. It is out of my hands at the moment Smile
 
  Q: Profezzorn has been a lot more active lately, is that because of your
     work on his area?
 
  A: Profezzorn has been active on the driver front and has worked on his
     area a bit. Perhaps I have some small part in why he's more active since
 
     I was able to convince him to allow me to work on his area. He's a great
     mentor and an invaluable resource to any wizard who wishes to understand
     the inner workings of the MUD.
 
  Q: How long were you a highwizard? Why did you decide to retire from your
     highwizard position?
 
  A: I was a highwizard for probably a year back in 1998-1999. I retired
     because RL commitments prevented me from delivering quality and timely
     work for the MUD, so that someone else could step up and fill the gap.
 
  Q: What happened to the club 'The Legion'?
 
  A: It was closed by the admin. The reasons specified were it had not been
     maintained and it lacked a specific theme to validate its existence in
     the MUD.
 
  Q: Do you still have any mortal characters that you play?
 
  A: I have some but I don't play them anymore. My time in the MUD is limited
     and I choose to spend it writing code and chat with people about the good
     old times.
   
  Q: Do you have any ideas on how to get more players into the MUD?
 
  A: Not so much. The prime time of text-based multiplayer games is in the
     past. We are now mostly catering to a crowd of old-time players and the
     occasional new face. As long as we keep the MUD maintained and add
     occasional new content, I don't see why it couldn't stay alive for a
     long time.
     
  Thank you for taking the time to answer our questions, we look forward to
  seeing more of your work in the game!
 
+--------------------------------------------------------------------------+


Logged
Polar
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« Reply #1 on: September 07, 2006, 10:33:32 AM »

---------------------- The NannyMUD Times --------------------- page 4    ---
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Charmers Club               NannyMUD Times                     Page 4
                             
  Sometimes puzzles can be quite charming.
 
  So.. your were wandering around someones area in Nannyland picking
  up everything you saw, and looking at every room carefully...
  you may have seen a monster or two, and found a few items...
  well, suddenly something clicked in your head and you thought:
  wait a minute what is this item for, it must serve some purpose.
  You started to investigate and discovered it was used for a specific
  purpose and suddenly "You feel more Experienced." Bingo!
  You've solved a puzzle! Maybe you didnt even know it was a puzzle at

  that moment, but you felt good that you had gained experience in the
  game.
 
  Well there is a club called Charmers in Gemfibrozils area and
  if you figure out a few things there to complete a puzzle, you
  can be part of the club! After you've joined, you might find out that
  the puzzle you solved long ago is one of the puzzles that makes you
  become more charming. Some of the Wizards have volunteered to be part
  of the charmers experience and have added their puzzles into the club.
 
 
  Long ago as a newbie I was intrigued by the quests and puzzles
  throughout Nanny and have enjoyed solving them for as long as
  I have been here. I hope this article will inspire you to look
  more closely at the areas you visit. You may be surprised at your
  ability to solve some of the quests and puzzles here.
 
  I think one of my favorite puzzles is a puzzle in Andras area
  that I did long ago as a newbie, it was scary and daring but
  fun and exciting too.
 
  Sharlana the druid/Noble the monkess.

+--------------------------------------------------------------------------+







---------------------- The NannyMUD Times --------------------- page 5    ---
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Playerquestion              NannyMUD Times                     Page 5


[NannyMUD Times Player Question]:
What is your favorite area in the game, and why?


You hear Longstrider hmming thoughtfully at you.

Yours replies to you: Lorenzo. It's fun!

Sharlana tells you: thinking

Tesera replies to you: I think most favourite is Bixby area because of the
       quests that you can solve there

Knud tells you: my favourite area is Andra's area. It's large,
            detailed, well written and contains pretty much everything Smile Nice
            kills, good equipment, quests, puzzles and so on!

Longstrider tells you: I think maybe Leowons - lots of nice places and cool
 
            shit

Bedivere replies to you: Valhall's. Good for XP. Both good and bad monsters,
         for both alignments, small players or bigger ones.

Aglaura tells you: There are several I like very much, but if only one:
        Drechbrel mainland, because it has the most interesting reading:)

Longstrider tells you: Although I've always liked Andras for the detail

Tesera replies to you: lot of thinking and much less killing Smile

Longstrider tells you: Are we getting new editions of the Times?

Saturn tells you: Bixby's jail because you can't get raped being
            alone.

Labyrinth tells you: Snafu's workroom, so I can sit on his lap all day Smile

Tesera replies to you: what will be the cost of Times?

Longstrider tells you: I'd have to think about it - hard since I tend to play

 
            just one guild

Sharlana tells you: I have 2 first Gemfibrozils because its
            colourful and there are alot of puzzles and a good quest and second
            Vincents for the same reason, but there are several like the
            including Andras.. (Sighs indecisively)

Snafu tells you: the Village area because everyone has to go through there at
      some time or another

Longstrider tells you: what kind of topics would you be publishing?

Beldin tells you: Profezzorn's area; nostalgia.

Auric tells you: It's a tough question, since you only allow me to answer with
      1 area, and I like different areas for different reasons.

Dagoth tells you: Gunnar's area, it's huge! Smile No seriously, it's a difficult
       question to answer. First of all, I like different areas for different
       things. But if I had to pick one, I guess one of the areas I enjoy
       immensly is Leowon's area.

 
Dagoth tells you: There's a lot under the surface in his area and it's
       rewarding to explore. It takes a steady hand to explore his area though,
       because everytime you go back there it's still lethal if you don't pay
       attention *grins*. I guess that may be the reason I like it so much,
       because it never gets trivial Smile

Dagoth tells you: Other areas should be promoted as well

Dagoth tells you: Vincent's if you like questing, Brom's if you like exploring
       and Andra and Erendi's area if you like an area that has both a
       potential for enjoyable quests as well as exploring and killing. To name
       a few.

Yoshy tells you: Heh! The first part is easy to answer, and the
            second is quite impossible. Smile

You hear Gemfibrozil giggling merrily at you.

Aeneas replies to you: Leowon's area: beautiful descriptions and atmosphere,
       great equipment, plenty of thrills and plenty to discover

Poesia tells you: I really love Andra and Erendi's area. It's well
 
            thought out, there is a lot to do and it's not that huge so the
            space is used well. Things aren't always what they seem and the
            descriptions are just gorgeous.

Polar tells you: i have so many its hard to decide, 1 would be Elrohirs for the
      exp and money the valkyries carry, same for Soulfly

Gemfibrozil tells you: I will think on it Smile

Cheri tells you: oh, that is a hard one. well, mine, of course, although it
      isn't created yet. Dagoth has a great area, varied and large. It's a
      place you can go back to time and again. I like Harthorn's area a lot,
      lots of things to do there. Longstrider has a fun area to explore and
      some good loot. And who can deny Bixby's trolls, lol?  Andra's area is
      very well written. I love Block's toys. Aphextwin's area is good to go
      back to time and again. Well, I could go on and on......

Oak tells you: YOUR NUTS! Because they're wrapped in a dank forest of pubic
    hair yielding endless hours of adventure and exploration!

Polar tells you: then Mirage for the many kills

 
Oak tells you: OMG I FOUND THE TOTEM POLE OF VIRILITY!

Poesia tells you: of course teranor's area will always hold a special place in
       my heart too

Oak tells you: you are totally inspiring.

Cheri tells you: i forgot to mention Gemfibrozil's area. Fun to explore and the
      puzzle club is great.

Cheri tells you: can you put that in, too?

Tecette tells you: Vincent (plenty of nice puzzles and quests).

Skuggfaxe tells you: dagoths, lot of nice kills and fun stuff around there

Gimp tells you: Dont really have any favorite area, but Wolfy's
             area is always fun to kill in

Lwaxana tells you: Vincent. Because it is very well mapped out,
            it's full of puzzles and quests, and it is much larger and more
            complex than it appears at first.



Logged
Polar
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« Reply #2 on: September 07, 2006, 10:33:50 AM »

---------------------- The NannyMUD Times --------------------- page 6    ---
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PK Log                      NannyMUD Times                     Page 6

  A straight up fight of good vs. evil... we have the Monk Yodah vs.
  the Cultist Alfar.


The village track <e w n s>.
You are walking along a dusty and dirty track on the outskirts of the Lars
Town. The ground is worn with wagon ruts and countless footprints. Back to
the west is an open green lawn and the tall village church, while off to the
north a track winds through the hills.
It is noon; the sun hangs high in the sky.
To the south there is a marketplace.
  There are four obvious exits: east, west, north and south.
Alfar The Elder PriessT'ess of CT'hulhu (parasite).
A gift voucher.
** HP: 203/206   SP: 206/206
Alfar scratched your back lightly.
You punch Alfar very hard.
Fibre arrives.
Fibre leaves east.
 
You point at yourself and turn the powers loose.
You cast the spell of Haste.
You feel yourself moving faster!
You missed Alfar.
** Alfar is in superior shape.
Alfar scratched your back lightly.
You missed Alfar.
Alfar points at herself, and utters a Word Of Power!
You punch Alfar hard.
Alfar missed you.
Alfar chants "Varf-Shub-Niggurath! Gabots Memrot" and you burst into flames.
You are badly hurt by Alfar's spell!
** HP: 173/206   SP: 206/206
** Alfar is in superior shape.
You punch Alfar hard.
Fibre arrives.
Fibre leaves west.
** HP: 173/206   SP: 195/206
** Alfar is in very good shape.
You chant a healing over yourself and feel healthier.
** HP: 197/206   SP: 195/206
** Alfar is in very good shape.
 
You graze Alfar slightly.
You hit Alfar in the head with a roundkick.
Alfar chants "Uthgos plam'f Daoloth asgu'I" and you scream in pure terror!
** HP: 155/206   SP: 195/206
** Alfar is in very good shape.
** HP: 155/206   SP: 184/206
** Alfar is in very good shape.
You chant a healing over yourself and feel healthier.
** HP: 183/206   SP: 184/206
** Alfar is in very good shape.
Alfar chants "K'thakluth m'khur'g ath'lys" and you burn wildly.
** HP: 175/206   SP: 184/206
** Alfar is in very good shape.
You graze Alfar slightly.
Alfar chants "Yog-Sothoth Nafl'Fthagn" and you scream in pain.
** HP: 163/206   SP: 184/206
** Alfar is in very good shape.
You hit Alfar in the head with a roundkick.
** HP: 163/206   SP: 173/206
** Alfar is in good shape.
You chant a healing over yourself and feel healthier.

You feel the presence of Lars.
 
** HP: 206/206   SP: 173/206
** Alfar is in good shape.
Alfar chants "Varf-Shub-Niggurath! Gabots Memrot" and you burst into flames.
** HP: 171/206   SP: 173/206
** Alfar is in good shape.
You hit Alfar in the head with a roundkick.
You punch Alfar hard.
Alfar missed you.
Alfar drinks a potion.
** HP: 171/206   SP: 162/206
** Alfar is in very good shape.
You chant a healing over yourself and feel healthier.
** HP: 203/206   SP: 162/206
** Alfar is in very good shape.
Alfar missed you.
** HP: 191/206   SP: 162/206
** Alfar is in very good shape.
Alfar slashed your head.
You punch Alfar very hard.
You punch Alfar hard.
Alfar missed you.
An uncontrollable rage runs through your body, you find yourself hitting Alfar.
 
Alfar chants "N'gai, n'gha'ghaa, bugg-shoggog, y'hah; Yog-Sothoth,
Yog-Sothoth...".
You punch Alfar very hard.
You feel yourself slowing down.
** HP: 177/206   SP: 162/206
** Alfar is in good shape.
Alfar slashed your chest.
** HP: 177/206   SP: 151/206
** Alfar is in good shape.
You chant a healing over yourself and feel healthier.
** HP: 197/206   SP: 151/206
** Alfar is in good shape.
You punch Alfar very hard.
** HP: 194/206   SP: 151/206
** Alfar is in fair shape.
Alfar scratched your arm lightly.
Alfar laughs insanely as a great black mass hits you very hard.
You is paralysed by fear.
** HP: 141/206   SP: 151/206
** Alfar is in fair shape.
** HP: 135/206   SP: 151/206
** Alfar is in fair shape.
 
Alfar cut your back.
** HP: 135/206   SP: 140/206
** Alfar is in fair shape.
You chant a healing over yourself and feel healthier.
** HP: 154/206   SP: 140/206
** Alfar is in fair shape.
You hit Alfar in the head with a roundkick.
Alfar missed you.
** HP: 154/206   SP: 129/206
** Alfar is in fairly poor shape.
You chant a healing over yourself and feel healthier.
** HP: 165/206   SP: 129/206
** Alfar is in fairly poor shape.
You hit Alfar in the head with a roundkick.
** HP: 156/206   SP: 129/206
** Alfar is in fairly poor shape.
Alfar cut your leg.
** HP: 156/206   SP: 118/206
** Alfar is in fairly poor shape.
You chant a healing over yourself and feel healthier.
** HP: 173/206   SP: 118/206
** Alfar is in fairly poor shape.
 
You hit Alfar in the head with a roundkick.
** HP: 166/206   SP: 118/206
** Alfar is in poor shape.
Alfar cut your arm.
Alfar leaves north.
** HP: 166/206   SP: 107/206
You chant a healing over yourself and feel healthier.
** HP: 179/206   SP: 107/206
You punch Alfar hard.
The north track <n s>.
Alfar The Elder PriessT'ess of CT'hulhu (parasite).
** HP: 179/206   SP: 77/206
** Alfar is in poor shape.
A lightning bolt from the sky hits Alfar!
Alfar jerks convulsively!
You punch Alfar very hard.
** HP: 176/206   SP: 77/206
** Alfar is in deplorable shape.
Alfar scratched your back lightly.
Alfar leaves north.
You punch Alfar hard.
The north track <w n s>.
 
Alfar The Elder PriessT'ess of CT'hulhu (parasite).
** HP: 180/206   SP: 77/206
** Alfar is in deplorable shape.
** HP: 180/206   SP: 81/206
** Alfar is in deplorable shape.
You must wait another 12 seconds more.
Alfar died.
You killed Alfar.
The mist left the game.
No 'pack' here!
The north track <w n s>.
The dirt track continues. In front of you, the narrow track widens and winds
over the gently rolling hills of the north. The bustling village lies behind
you to the south. Beside the path small shrubs grow, and the songs of
crickets are loud in the air.
It is noon; the sun hangs high in the sky.
A big sign stands here. Behind it a path leads west.
  There are three obvious exits: west, north and south.
Corpse of Alfar.
You take elven gloves, elven boots, a tiara, a sword, 96841 coins, two bottles,
a feather cloak, a torch, a leather armour and wand of magic missiles from a
corpse of Alfar.
 

+--------------------------------------------------------------------------+
>


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Polar
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« Reply #3 on: September 07, 2006, 10:34:08 AM »

---------------------- The NannyMUD Times --------------------- page 7    ---
  ////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\
  Puzzles                     NannyMUD Times                     Page 7
 
  Question #1
 
  A clever, but financially strapped college student discovered
  that he had spent all of his room and board money on less academic
  pursuits. Quickly, he telegrammed his dear old parents for cash.
  However, he was so destitute, he could only afford three words.
  By an amazingly serendipitous stroke of fortune, he was able to
  send his request, the total amount needed, and the breakdown in
  this simple message:
 
          SEND
        + MORE
        ------
         MONEY
 
  How much did the poor student need, and how much were the
  two portions for room and board?
 
    PRIZE: 2000 coins.
 
 
  Question #2
 
  A snail is at the bottom of a 20 meters deep pit. Every day the
  snail climbs 5 meters upwards, but at night it slides 4 meters
  back downwards.
 
  How many days does it take before the snail reaches
  the top of the pit?
 
    PRIZE: 2000 coins.
 
  Question #3
 
  A man has a wolf, a goat, and a cabbage. He must cross a river with
  the two animals and the cabbage. There is a small rowing-boat, in which
  he can take only one thing with him at a time. If, however, the wolf
  and the goat are left alone, the wolf will eat the goat. If the goat
  and the cabbage are left alone, the goat will eat the cabbage.
 
  How can the man get across the river with the two animals and the cabbage?
 
 
    PRIZE: 2000 coins.
 
  Question #4
 
  A confused bank teller transposed the dollars and cents when
  he cashed a check for Ms Smith, giving her dollars instead of
  cents and cents instead of dollars.  After buying a newspaper for
  50 cents, Ms Smith noticed that she had left exactly three times as
  much as the original check.  What was the amount of the check?
 
    PRIZE: 3000 coins.
 
  Question #5
 
  An 11-year-old boy is standing at the bus stop, waiting for the number 12
  bus. It's about 12:30 in the afternoon, and he's standing there with
  the new fishing rod he just bought. The fishing rod is 5 feet long.
  The bus stops and the boy attempts to enter the bus and the bus driver
  stops him as he puts that first foot in the door and the driver
  says, "You can't get on." And the kid asks, "Why?"

  And he says, there's a city ordinance, number 113, which prohibits
  anyone from carrying packages on the bus longer than 4 feet.
 
  And the kid says, "How am I going to get home?" The bus driver says,
  "That's your problem. That fishing rod is about 5 feet long and
  I'm booting you out."
 
  So, he kicks him off and the kid stands there bewildered. He says
  "I'll have to go back to the store and return it." He goes back to
  the store and they say no returns after 15 minutes. So, he's stuck
  with the fishing rod and no way to get home. He can't take a cab.
  He's got to take the bus and the fishing rod is 5 feet long.
  He walks back to the store again, realizing he can't return it.
  Five minutes later he's on the bus with the fishing rod.
 
  Without altering it, breaking it, sawing it in half, collapsing it.
  He does nothing to alter the fishing rod. How does he do it?
 
    PRIZE: 5000 coins.
   
+--------------------------------------------------------------------------+
 
    Mudmail all answers to Astrodeath by September 30th.
    Prizes will be awared to the first correct answer. Answer and winner
    will be published in the next edition of the Times.
 
 
+--------------------------------------------------------------------------+






---------------------- The NannyMUD Times --------------------- page 8    ---
////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\
Sudoku                      NannyMUD Times                     Page 8

   
                 =====================================
                 |   :   :   |   :   :   | 6 : 3 :   |
                 |-----------|-----------|-----------|
                 | 1 :   :   |   :   :   |   : 8 :   |
                 |-----------|-----------|-----------|
                 |   :   : 6 |   :   :   | 9 :   : 1 |
                 =====================================
                 |   : 9 : 5 | 7 : 4 :   |   :   :   |
                 |-----------|-----------|-----------|
                 | 3 :   :   | 9 : 6 : 8 |   :   : 5 |
                 |-----------|-----------|-----------|
                 |   :   :   |   : 2 : 5 | 1 : 7 :   |
                 =====================================
                 | 7 :   : 9 |   :   :   | 2 :   :   |
                 |-----------|-----------|-----------|
                 |   : 1 :   |   :   :   |   :   : 3 |
                 |-----------|-----------|-----------|
                 |   : 6 : 8 |   :   :   |   :   :   |
 
                 =====================================
 
  PRIZE: 3000 coins.
 
  Mudmail answer to Astrodeath by September 30th.
  Prizes will be awared to the first correct answer. Answer and winner
  will be published in the next edition of the Times.

+--------------------------------------------------------------------------+





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Polar
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« Reply #4 on: September 07, 2006, 10:34:28 AM »

---------------------- The NannyMUD Times --------------------- page 9    ---
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Toplist Summary             NannyMUD Times                     Page 12

  Here is a summary of the players currently dominating the toplists
  throughout the MUD. Someone missing here? Let me know!
 
  -Quest-
  Quester: Cost, Decant, Erestor, Opus
 
  -Guilds-
  Cthulhu: Bombadill
  Khorne: Rhuarc
  Druid: Polar
  Masters: Galactus, Jehosaphat
  Leper: Knox
  Dark: Nemesis
  Chef: Kemmerich, Rascal
  Viking: Harkon
 
  -Clubs-
  Charmers: Cost
  Paragon: Nemesis
 
  Treasure hunters: Polar
  Top Combatant: Draculea
  Toughest Combantant: Rowen
  Spammer: Polar
  Diner: Polar
  PK high score: Crudes
  PK most kills: Arraquwain

+--------------------------------------------------------------------------+






---------------------- The NannyMUD Times --------------------- page 10   --
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Player Profile              NannyMUD Times                     Page 10

 
  * What's your character's name?
   
  Saturn
 
  * How long have you played Nanny, and how old is your character in RL time?
 
  I've played nanny since 1996 and my char is 55 days young.
 
  * What's your character's mud description?
 
  My character doesn't have a desc other than wearing my lumberjack bra
  and suspenders.
 
  * What's your story in brief?
 
  I came up with my name because I wanted to be close to Uranus. I don't have
  a history, and only a goal of trying to remember who I talked to the day/week
  before.
 
 
  * What's your character's personality like?
 
  I'm a grumpy sweet pessimist who doesn't give coins to newbies because
  they don't exist. I kill steal when I know no one is going to finish or
  when I can get away with it. I'm not a pker on this char and in short
  I'm the guy you see smacking around Nurgle.
 
  * What are you hobbies and/or playing style?
 
  I'm pure hack and slash and only quest when its required. I like to char
  but have a really bad time remembering who I talk to so I'll more than
  likely forget your name. I'm playing up my character because I have a
  knack for dying and staying in the same spot for weeks/months. And
  exploring is for druids or people with patience.
 
  * How did you come to be in the guild you're in now?
 
  I started off in knights and left when I realized it wasn't fun anymore,

  got my arse whipped in vamps, and now whip arse in cult.
 
  * What's your favorite area and why?
 
 
  My favorite area is village green because its where all the cool kids
  my mom warned me about hang out.
 
  * What your favorite pub?
 
  Sunshine Inn because it brightens my day.
 
  * What would you tell a new player?
 
  Want to see my Pet?
 
+--------------------------------------------------------------------------+






---------------------- The NannyMUD Times --------------------- page 11   --
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Player Profile Form         NannyMUD Times                     Page 11

 ---------------------------------------------------------------------

  What's your character's....
  Player Name:
  Real Name:
  Guild:
  Level:
  Experience:
  Questpoints:
  Alignment:
  Sex:
  Marital Status:
  First time on Nanny:
  Total time on Nanny:


  What's your character's MUD description? (Age, height,
  weight, appearance, whatever you think appropropriate.)

 
  What's your story? (How did you arrive at your character's
  name, what sort of history does your character have, either
  in real life or in fantasy, what are his/her/your goals, etc.)

  What's your character's personality like? Are you grumpy or
  sweet? Do you give coins to newbies? Do you kill-steal? Are
  you a PKer? What, in short, are you like?

  What are your hobbies and/or playing style? Do you like to
  chat or to fight? Are you playing up your character or taking
  it easy? Are you an explorer or do you stick to the
  tried-and-true?

  How did you come to be in the guild you're in now? Did you
  pick it right off, have you bounced around ... ?

  What's your favorite area and why?

  What's your favorite pub or healing place and why?

  What would you tell a new player?



  Anything else we've missed? Tell us about it.
 

  ** Submit all forms to Astrodeath

+--------------------------------------------------------------------------+



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