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NannyMUD => Newbie Help => Topic started by: garetjax on April 21, 2004, 03:00:12 AM



Title: Aliases / Nicknames / Prompts
Post by: garetjax on April 21, 2004, 03:00:12 AM
This may be a little too advanced to belong in the newbie section but I couldn't another section that this would fall under...   I was wondering what some of your favorite useful aliases / nicknames / prompts were?

Here are some non-guild specific aliases that I use all the time:

pack stuff

pc -> put all from corpses in pack
pg -> put all from ground in pack
safp -> sell all from pack

party stuff
ps -> party say
pf -> party follow
psp -> party split

buying (when you're trying to speed eat/drink, this is useful)
o -> buy

misc
ct -> climb tree
cm -> climb mountain
cd -> climb down
cu -> climb up


Title: Aliases / Nicknames / Prompts
Post by: Dain on April 21, 2004, 03:30:44 AM
i also have:

sag = sell all from ground

i used to have an alias for drink firebreathers. anyway fire = firebreather at least in the village pub.

and a couple of specific guild aliases.


Title: Aliases / Nicknames / Prompts
Post by: Yberiel on April 21, 2004, 03:36:51 AM
Mine is

pcp - put all from corpse in pack
pp - put all from ground in pack

sa - sell all
sap - sell all from pack

ps - party say
pps - party split
pf - party follow

ta - take all
tc - take all from corpse (useful when pack is full)
tp - take coinses from pack

cm - climb mountain
es - enter ship
eg - enter gate
eh - enter house
ef - enter ferry
ep - enter portal


Title: Aliases / Nicknames / Prompts
Post by: Jose on April 21, 2004, 03:38:21 AM
hh help here
tb toggle brief 8)
rs read sign
trv tellreview
r reply
a advance

p party
, party say
ps party split
pf party follow

1 buy 1
2 buy 2 etc.  

kk auto kill  :twisted:  (dont use it in rooms where are more than one monster)
q quit (very used by me :mrgreen: )

nicknames got me intro trouble i use them just for some friends that have long names  :wink:


Title: Aliases / Nicknames / Prompts
Post by: Vehement on April 21, 2004, 05:31:44 AM
This probably is too complex for the newbie bit, but one of my favourite features is the shell variable expansion. Example:

>alias b com bandage $%1
>alias dd com defend $%1


Then when you join a party you set up the variable...
>set v vehement

then doing
>dd v
will expand to 'defend vehement', and
>b v
will expand to 'bandage vehement'.

Useful in certain contexts.


Title: Aliases / Nicknames / Prompts
Post by: Carrion on April 21, 2004, 09:05:26 AM
Not surprisingly there are a lot of aliases with first characters in each word like 'ct' = 'climb tree' and 'lt' = 'light torch'.

I also find the shell useful, use it with different things of the same type, like containers for example. Use an alias to 'com put all from corpse in $container' and then when you get a sack you do 'set container sack'.

Might not be perfectly accurate above, but the idea is right :)


Title: Aliases / Nicknames / Prompts
Post by: Kherec on April 21, 2004, 09:56:51 AM
I am a lot more found of setting variables in the shell. To me it's very convenient because I rarely fight more than one thing at the time, so it saves a lot of typing for me to just set the target and then all the commands will target what I want.

For example, packs and containers.

> alias tt set container
> alias z com put all from ground in $container
> alias < com put all from corpses in $container


Etc, etc, and the same thing for spells and other offensive powers.

> alias t set target
> alias k com kill $target
> alias f com command falcon to attack $target


Just to name a few ways to use the shell variables. This is of course more valuable for guilds with a larger variety of commands, like Chefs, Monks and Simyarins.

Monks for example, I use like this.

> alias k com heal $target
> alias j com heal $target physically
> alias jj com heal $target physically with herb
> alias m com heal $target mentally
> alias mm com heal $target mentally with herb


Title: Aliases / Nicknames / Prompts
Post by: garetjax on April 21, 2004, 01:37:16 PM
Yup, I think some guilds (and clubs) are borderline unplayabale without aliases.

I used to use double letters for healing with herbs as well but then I figured out that aliases are case sensitive:

alias a com heal $ptarget
alias A com heal $ptarget with herb
alias z com heal $ptarget physically
alias Z com heal $ptarget physically with herb
alias x com heal $ptarget mentally
alias X com heal $ptarget mentally with herb

So if if I ever wanted the extra herb power in my healing, I just press shift while hitting the corresponding the button.

And then of course you have the dispoable aliases to set the variables depending on the situation.  When you have a bunch of these, a good strategy is to use initials inside the alias (and one to point to yourself):  

[set of aliases I still have setup in my former deputy monk]
alias t1 set ptarget me
alias tv set ptarget valdor
alias tp set ptarget pasca
alias tb set ptarget bree
alias ty set ptarget yavathol
alias tV set ptarget valkris


Title: Aliases / Nicknames / Prompts
Post by: Sharky on June 01, 2004, 03:18:31 AM
Here are 2 of my most important aliases:

x=put all from corpse in pack;put all from ground in pack;take coins from pack
`=quit

A hint for all the newbies out there:
alias SE southeast
alias SW southwest
alias NE northeast
alias NW northwest.

Hope this helps somewhat....

PS. the 'x' alias is performed by the client I use not by the game shell


Title: Aliases / Nicknames / Prompts
Post by: Kherec on June 01, 2004, 12:58:36 PM
I'm a bit confused by that last part ... first of all, ; doesn't work in the shell (it's a client feature).

Secondly, se, ne, nw, sw works just fine without aliases, so no need to add that unless (again) your client intercepts 'se' as s + e instead of southeast.

Just to clarify, in case someone got confused.


Title: Aliases / Nicknames / Prompts
Post by: Carrion on June 01, 2004, 02:52:28 PM
Quote from: Kherec
I'm a bit confused by that last part ... first of all, ; doesn't work in the shell (it's a client feature).
Eh... Now you REALLY got me confused!


Title: Aliases / Nicknames / Prompts
Post by: Sharky on June 02, 2004, 01:26:17 AM
Quote from: Kherec
I'm a bit confused by that last part ... first of all, ; doesn't work in the shell (it's a client feature).


Yes, that's what I said.

Quote from: Kherec

Secondly, se, ne, nw, sw works just fine without aliases, so no need to add that unless (again) your client intercepts 'se' as s + e instead of southeast.


Didn't know that  :lol:  All the clients I've used so far treated se as s+e as you guessed.
Sorry for the useless posts  :oops:


Title: Aliases / Nicknames / Prompts
Post by: Carrion on June 02, 2004, 02:25:05 AM
Quote from: Sharky
Sorry for the useless posts  :oops:
Pooooor baby ;)

(That said, I got a bit confused by Kherec's post too!)


Title: Aliases / Nicknames / Prompts
Post by: garetjax on June 02, 2004, 07:20:31 PM
Besides the slight temporary confusion, a few people learnt a thing or 2, so I wouldn't say it was useless :)


Title: Aliases / Nicknames / Prompts
Post by: Dain on June 03, 2004, 03:11:29 AM
your client interprets se as s+e cause it was designed for an other type of mud that has only east, west, north, south, up, down as directions.

nanny is a bit different, that's why you need to make aliases for southeast etc; or you can change your client. also probably most of the people play under windows so they use a win based client which from my knowledge don't have the se, ne etc.


Title: Aliases / Nicknames / Prompts
Post by: Qwer on June 03, 2004, 11:20:36 AM
I couldn't imagine to change my client because it interprets se as s+e. I am used to it. I do use speedwalking so I need this. I use the se,sw,nw,ne pretty rarely and hate them because it's too long, 2 letters already (3 for me, or 1, can't decide which alias to use).
I don't like areas with dirs like that.


Title: Aliases / Nicknames / Prompts
Post by: garetjax on June 04, 2004, 01:57:30 AM
And what about those north by northwest exits? ;)  you'll need to alias those as well


Title: Aliases / Nicknames / Prompts
Post by: Hair on June 05, 2005, 06:17:33 AM
You have forgotten the two most important alias  :wink:

kh - kill harry
kb - kill bailiff

Kill kill kill
-Hair


Title: Re: Aliases / Nicknames / Prompts
Post by: iznogoud on May 17, 2006, 10:37:56 AM
Some aliases I use(d).
pc = put all from corpses in pack
ppp = put all from pack in sack
pp = put %@ in pack    (where %@ is exchanged for whatever you type after 'pp'
gp = get %@ from pack    for example "pp sword 3" will put sword 3 in pack)
sep = sell all from pack
sip = sell all from sack
sa = sell all
seg = sell all from ground
g = get all
gc = get coinses from pack
gcc = get coisnes from sack
k = auto kill
sh = shape
a = whatever attack power used most frequently at the moment.
lb = light brazier
es = enter ship
eb = enter boat
cm = climb mountain
cd = climb down
sg = squeeze through gap
mt = mount dragon
pl = pet lizard
p = party
ps = party say
pt = party split
pf = party follow



Title: Re: Aliases / Nicknames / Prompts
Post by: Escaflowne on May 18, 2006, 07:19:25 AM
Some people don't know this.  It is possible to do "put all from corpses in packs" or "put all from corpses in sacks".  Saves some typing.


Title: Re: Aliases / Nicknames / Prompts
Post by: Escaflowne on May 18, 2006, 07:41:55 AM
Or just "help syntax" and "help information/syntax/examples". :)