Title: The NannyMUD Times 2006 September issue. Post by: Polar on September 07, 2006, 10:33:11 AM ---------------------- The NannyMUD Times --------------------- page 1 ---
+--------------------------------------------------------------------------+ |\\\\\///\\\\\///\\\\\///\\\\\///\\\\\///\\\\\///\\\\\///\\\\\///\\\\\/////| | \\\/////\\\/////\\\/////\\\/////\\\/////\\\/////\\\/////\\\/////\\\///// | | \///// \///// \///// \///// \///// \///// \///// \///// \///// | | | | The NannyMUD Times, September 2006 | | | |Page 1: Table of Contents | |Page 2: Editorial. | |Page 3: Interview with retired highwizard, Vulcan. | |Page 4: Report from the Charmers Club by Noble/Sharlana | |Page 5: Playerquestion of the month: What is your favorite area? | |Page 6: Playerkilling log | |Page 7: Puzzles! *Prizes* | |Page 8: Sudoku puzzle! *Prize* | |Page 9: Toplist Summary | |Page 10: This Month's Player Profile: Saturn | |Page 11: Player Profile Form: Want to be famous? | | | | /\\\\\ /\\\\\ /\\\\\ /\\\\\ /\\\\\ /\\\\\ /\\\\\ /\\\\\ /\\\\\ | | ///\\\\\///\\\\\///\\\\\///\\\\\///\\\\\///\\\\\///\\\\\///\\\\\///\\\\\ | |/////\\\/////\\\/////\\\/////\\\/////\\\/////\\\/////\\\/////\\\/////\\\\\| +--------------------------------------------------------------------------+ > read page 2 You read page 2 in your newspaper. ---------------------- The NannyMUD Times --------------------- page 2 --- ////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\ Editorial NannyMUD Times Page 2 Welcome to the new issue of the NannyMUD Times. After going three years without a new paper, I decided to write a new issue. Hopefully, if more people are interested in the paper, it can grow over time. I am currently looking for writers to submit material for being published. Do you have a tale of epic adventure? A tragic death story? Do you want to submit a review of your favorite area, pub, quest, or club? Or maybe you have something you want to rant about! Mudmail Astrodeath with your ideas and submissions for the new edition. You can also submit short advertisements, announcements, personals, and comics at the paper stand. I have also unearthed some backissues of the NannyMUD Times! If you're the nostalgic type, or just want to read some old stories and hear about the old heros, check them out! 'list backissues' at the paper stand to see what's available. I was recently thinking about different ways that I could try and attract more players to NannyMUD. One of the ideas that I had was to post some of the NannyMUD posters around school. The poster files are available on the website, but then I realized that the posters are no good because the domain www.nannymud.com (which is on every poster) has expired. So if there is anyone out that that would renew the domain, update the old posters, or create some new posters, let me know. -Astrodeath +--------------------------------------------------------------------------+ ---------------------- The NannyMUD Times --------------------- page 3 --- ////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\ Interview: Vulcan NannyMUD Times Page 3 We're here with the retired highwizard Vulcan today, welcome to the NannyMUD Times... Playername: Vulcan Starsign: Leo Lives: Minnesota, USA First time on Nanny: late 1995 Q: You've recoded several old areas, which ones are you responsible for? A: I'm responsible for my own area, Dwinbar's, and Nib's areas. I also share responsibility for Afrodyte's and Profezzorn's areas with Profezzorn. A long time ago (~1997) I also recoded Mthead's area but that is currently being maintained by the admin. Q: Are there any other areas you plan on opening in the future? A: I am planning to refresh and reopen Mishra's area, but it's a long-term project. I also have permission from Milamber to reopen his area and that is also a long-term project. In addition to these, I also have some interest in Garion's area but I don't yet have permission to work on that area. I haven't really asked for it but since you asked, it's on my long-term radar also. Q: Are there any projects you're currently working on? A: I'm currently working on closing the test play phase of the Prophets guild. I was on a roll with that back in June but I got a bit busy in RL for a while. Finishing this guild up and having it open is at the top of my list. In addition to this I also have 2 quests in Nib's area in the approval/review pipeline. Q: Will you be the Guild Head of Prophets? A: Profezzorn is the Prophets guild head, I will be assisting him with code and maintenance. Q: Do you have any plans to add to your own area? A: Not at this time, no. Maybe in the future. Q: Why did you decide to resign your position as Guild Head of Lepers? A: I went inactive for a while and the admin reassigned the guild to Titleist. Q: We've heard rumors that Profezzorn's quests are going to reopen, is that true? A: Yes they are. Five of his quests have been coded and submitted for approval. I will work on any remaining quest in his area once the first batch has been approved. Q: Do you know when they are going to open? A: I do not know. It is out of my hands at the moment :-) Q: Profezzorn has been a lot more active lately, is that because of your work on his area? A: Profezzorn has been active on the driver front and has worked on his area a bit. Perhaps I have some small part in why he's more active since I was able to convince him to allow me to work on his area. He's a great mentor and an invaluable resource to any wizard who wishes to understand the inner workings of the MUD. Q: How long were you a highwizard? Why did you decide to retire from your highwizard position? A: I was a highwizard for probably a year back in 1998-1999. I retired because RL commitments prevented me from delivering quality and timely work for the MUD, so that someone else could step up and fill the gap. Q: What happened to the club 'The Legion'? A: It was closed by the admin. The reasons specified were it had not been maintained and it lacked a specific theme to validate its existence in the MUD. Q: Do you still have any mortal characters that you play? A: I have some but I don't play them anymore. My time in the MUD is limited and I choose to spend it writing code and chat with people about the good old times. Q: Do you have any ideas on how to get more players into the MUD? A: Not so much. The prime time of text-based multiplayer games is in the past. We are now mostly catering to a crowd of old-time players and the occasional new face. As long as we keep the MUD maintained and add occasional new content, I don't see why it couldn't stay alive for a long time. Thank you for taking the time to answer our questions, we look forward to seeing more of your work in the game! +--------------------------------------------------------------------------+ Title: Re: The NannyMUD Times 2006 September issue. Post by: Polar on September 07, 2006, 10:33:32 AM ---------------------- The NannyMUD Times --------------------- page 4 ---
////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\ Charmers Club NannyMUD Times Page 4 Sometimes puzzles can be quite charming. So.. your were wandering around someones area in Nannyland picking up everything you saw, and looking at every room carefully... you may have seen a monster or two, and found a few items... well, suddenly something clicked in your head and you thought: wait a minute what is this item for, it must serve some purpose. You started to investigate and discovered it was used for a specific purpose and suddenly "You feel more Experienced." Bingo! You've solved a puzzle! Maybe you didnt even know it was a puzzle at that moment, but you felt good that you had gained experience in the game. Well there is a club called Charmers in Gemfibrozils area and if you figure out a few things there to complete a puzzle, you can be part of the club! After you've joined, you might find out that the puzzle you solved long ago is one of the puzzles that makes you become more charming. Some of the Wizards have volunteered to be part of the charmers experience and have added their puzzles into the club. Long ago as a newbie I was intrigued by the quests and puzzles throughout Nanny and have enjoyed solving them for as long as I have been here. I hope this article will inspire you to look more closely at the areas you visit. You may be surprised at your ability to solve some of the quests and puzzles here. I think one of my favorite puzzles is a puzzle in Andras area that I did long ago as a newbie, it was scary and daring but fun and exciting too. Sharlana the druid/Noble the monkess. +--------------------------------------------------------------------------+ ---------------------- The NannyMUD Times --------------------- page 5 --- ////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\ Playerquestion NannyMUD Times Page 5 [NannyMUD Times Player Question]: What is your favorite area in the game, and why? You hear Longstrider hmming thoughtfully at you. Yours replies to you: Lorenzo. It's fun! Sharlana tells you: thinking Tesera replies to you: I think most favourite is Bixby area because of the quests that you can solve there Knud tells you: my favourite area is Andra's area. It's large, detailed, well written and contains pretty much everything :) Nice kills, good equipment, quests, puzzles and so on! Longstrider tells you: I think maybe Leowons - lots of nice places and cool shit Bedivere replies to you: Valhall's. Good for XP. Both good and bad monsters, for both alignments, small players or bigger ones. Aglaura tells you: There are several I like very much, but if only one: Drechbrel mainland, because it has the most interesting reading:) Longstrider tells you: Although I've always liked Andras for the detail Tesera replies to you: lot of thinking and much less killing :) Longstrider tells you: Are we getting new editions of the Times? Saturn tells you: Bixby's jail because you can't get raped being alone. Labyrinth tells you: Snafu's workroom, so I can sit on his lap all day :) Tesera replies to you: what will be the cost of Times? Longstrider tells you: I'd have to think about it - hard since I tend to play just one guild Sharlana tells you: I have 2 first Gemfibrozils because its colourful and there are alot of puzzles and a good quest and second Vincents for the same reason, but there are several like the including Andras.. (Sighs indecisively) Snafu tells you: the Village area because everyone has to go through there at some time or another Longstrider tells you: what kind of topics would you be publishing? Beldin tells you: Profezzorn's area; nostalgia. Auric tells you: It's a tough question, since you only allow me to answer with 1 area, and I like different areas for different reasons. Dagoth tells you: Gunnar's area, it's huge! :) No seriously, it's a difficult question to answer. First of all, I like different areas for different things. But if I had to pick one, I guess one of the areas I enjoy immensly is Leowon's area. Dagoth tells you: There's a lot under the surface in his area and it's rewarding to explore. It takes a steady hand to explore his area though, because everytime you go back there it's still lethal if you don't pay attention *grins*. I guess that may be the reason I like it so much, because it never gets trivial :) Dagoth tells you: Other areas should be promoted as well Dagoth tells you: Vincent's if you like questing, Brom's if you like exploring and Andra and Erendi's area if you like an area that has both a potential for enjoyable quests as well as exploring and killing. To name a few. Yoshy tells you: Heh! The first part is easy to answer, and the second is quite impossible. :) You hear Gemfibrozil giggling merrily at you. Aeneas replies to you: Leowon's area: beautiful descriptions and atmosphere, great equipment, plenty of thrills and plenty to discover Poesia tells you: I really love Andra and Erendi's area. It's well thought out, there is a lot to do and it's not that huge so the space is used well. Things aren't always what they seem and the descriptions are just gorgeous. Polar tells you: i have so many its hard to decide, 1 would be Elrohirs for the exp and money the valkyries carry, same for Soulfly Gemfibrozil tells you: I will think on it :) Cheri tells you: oh, that is a hard one. well, mine, of course, although it isn't created yet. Dagoth has a great area, varied and large. It's a place you can go back to time and again. I like Harthorn's area a lot, lots of things to do there. Longstrider has a fun area to explore and some good loot. And who can deny Bixby's trolls, lol? Andra's area is very well written. I love Block's toys. Aphextwin's area is good to go back to time and again. Well, I could go on and on...... Oak tells you: YOUR NUTS! Because they're wrapped in a dank forest of pubic hair yielding endless hours of adventure and exploration! Polar tells you: then Mirage for the many kills Oak tells you: OMG I FOUND THE TOTEM POLE OF VIRILITY! Poesia tells you: of course teranor's area will always hold a special place in my heart too Oak tells you: you are totally inspiring. Cheri tells you: i forgot to mention Gemfibrozil's area. Fun to explore and the puzzle club is great. Cheri tells you: can you put that in, too? Tecette tells you: Vincent (plenty of nice puzzles and quests). Skuggfaxe tells you: dagoths, lot of nice kills and fun stuff around there Gimp tells you: Dont really have any favorite area, but Wolfy's area is always fun to kill in Lwaxana tells you: Vincent. Because it is very well mapped out, it's full of puzzles and quests, and it is much larger and more complex than it appears at first. Title: Re: The NannyMUD Times 2006 September issue. Post by: Polar on September 07, 2006, 10:33:50 AM ---------------------- The NannyMUD Times --------------------- page 6 ---
////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\ PK Log NannyMUD Times Page 6 A straight up fight of good vs. evil... we have the Monk Yodah vs. the Cultist Alfar. The village track <e w n s>. You are walking along a dusty and dirty track on the outskirts of the Lars Town. The ground is worn with wagon ruts and countless footprints. Back to the west is an open green lawn and the tall village church, while off to the north a track winds through the hills. It is noon; the sun hangs high in the sky. To the south there is a marketplace. There are four obvious exits: east, west, north and south. Alfar The Elder PriessT'ess of CT'hulhu (parasite). A gift voucher. ** HP: 203/206 SP: 206/206 Alfar scratched your back lightly. You punch Alfar very hard. Fibre arrives. Fibre leaves east. You point at yourself and turn the powers loose. You cast the spell of Haste. You feel yourself moving faster! You missed Alfar. ** Alfar is in superior shape. Alfar scratched your back lightly. You missed Alfar. Alfar points at herself, and utters a Word Of Power! You punch Alfar hard. Alfar missed you. Alfar chants "Varf-Shub-Niggurath! Gabots Memrot" and you burst into flames. You are badly hurt by Alfar's spell! ** HP: 173/206 SP: 206/206 ** Alfar is in superior shape. You punch Alfar hard. Fibre arrives. Fibre leaves west. ** HP: 173/206 SP: 195/206 ** Alfar is in very good shape. You chant a healing over yourself and feel healthier. ** HP: 197/206 SP: 195/206 ** Alfar is in very good shape. You graze Alfar slightly. You hit Alfar in the head with a roundkick. Alfar chants "Uthgos plam'f Daoloth asgu'I" and you scream in pure terror! ** HP: 155/206 SP: 195/206 ** Alfar is in very good shape. ** HP: 155/206 SP: 184/206 ** Alfar is in very good shape. You chant a healing over yourself and feel healthier. ** HP: 183/206 SP: 184/206 ** Alfar is in very good shape. Alfar chants "K'thakluth m'khur'g ath'lys" and you burn wildly. ** HP: 175/206 SP: 184/206 ** Alfar is in very good shape. You graze Alfar slightly. Alfar chants "Yog-Sothoth Nafl'Fthagn" and you scream in pain. ** HP: 163/206 SP: 184/206 ** Alfar is in very good shape. You hit Alfar in the head with a roundkick. ** HP: 163/206 SP: 173/206 ** Alfar is in good shape. You chant a healing over yourself and feel healthier. You feel the presence of Lars. ** HP: 206/206 SP: 173/206 ** Alfar is in good shape. Alfar chants "Varf-Shub-Niggurath! Gabots Memrot" and you burst into flames. ** HP: 171/206 SP: 173/206 ** Alfar is in good shape. You hit Alfar in the head with a roundkick. You punch Alfar hard. Alfar missed you. Alfar drinks a potion. ** HP: 171/206 SP: 162/206 ** Alfar is in very good shape. You chant a healing over yourself and feel healthier. ** HP: 203/206 SP: 162/206 ** Alfar is in very good shape. Alfar missed you. ** HP: 191/206 SP: 162/206 ** Alfar is in very good shape. Alfar slashed your head. You punch Alfar very hard. You punch Alfar hard. Alfar missed you. An uncontrollable rage runs through your body, you find yourself hitting Alfar. Alfar chants "N'gai, n'gha'ghaa, bugg-shoggog, y'hah; Yog-Sothoth, Yog-Sothoth...". You punch Alfar very hard. You feel yourself slowing down. ** HP: 177/206 SP: 162/206 ** Alfar is in good shape. Alfar slashed your chest. ** HP: 177/206 SP: 151/206 ** Alfar is in good shape. You chant a healing over yourself and feel healthier. ** HP: 197/206 SP: 151/206 ** Alfar is in good shape. You punch Alfar very hard. ** HP: 194/206 SP: 151/206 ** Alfar is in fair shape. Alfar scratched your arm lightly. Alfar laughs insanely as a great black mass hits you very hard. You is paralysed by fear. ** HP: 141/206 SP: 151/206 ** Alfar is in fair shape. ** HP: 135/206 SP: 151/206 ** Alfar is in fair shape. Alfar cut your back. ** HP: 135/206 SP: 140/206 ** Alfar is in fair shape. You chant a healing over yourself and feel healthier. ** HP: 154/206 SP: 140/206 ** Alfar is in fair shape. You hit Alfar in the head with a roundkick. Alfar missed you. ** HP: 154/206 SP: 129/206 ** Alfar is in fairly poor shape. You chant a healing over yourself and feel healthier. ** HP: 165/206 SP: 129/206 ** Alfar is in fairly poor shape. You hit Alfar in the head with a roundkick. ** HP: 156/206 SP: 129/206 ** Alfar is in fairly poor shape. Alfar cut your leg. ** HP: 156/206 SP: 118/206 ** Alfar is in fairly poor shape. You chant a healing over yourself and feel healthier. ** HP: 173/206 SP: 118/206 ** Alfar is in fairly poor shape. You hit Alfar in the head with a roundkick. ** HP: 166/206 SP: 118/206 ** Alfar is in poor shape. Alfar cut your arm. Alfar leaves north. ** HP: 166/206 SP: 107/206 You chant a healing over yourself and feel healthier. ** HP: 179/206 SP: 107/206 You punch Alfar hard. The north track <n s>. Alfar The Elder PriessT'ess of CT'hulhu (parasite). ** HP: 179/206 SP: 77/206 ** Alfar is in poor shape. A lightning bolt from the sky hits Alfar! Alfar jerks convulsively! You punch Alfar very hard. ** HP: 176/206 SP: 77/206 ** Alfar is in deplorable shape. Alfar scratched your back lightly. Alfar leaves north. You punch Alfar hard. The north track <w n s>. Alfar The Elder PriessT'ess of CT'hulhu (parasite). ** HP: 180/206 SP: 77/206 ** Alfar is in deplorable shape. ** HP: 180/206 SP: 81/206 ** Alfar is in deplorable shape. You must wait another 12 seconds more. Alfar died. You killed Alfar. The mist left the game. No 'pack' here! The north track <w n s>. The dirt track continues. In front of you, the narrow track widens and winds over the gently rolling hills of the north. The bustling village lies behind you to the south. Beside the path small shrubs grow, and the songs of crickets are loud in the air. It is noon; the sun hangs high in the sky. A big sign stands here. Behind it a path leads west. There are three obvious exits: west, north and south. Corpse of Alfar. You take elven gloves, elven boots, a tiara, a sword, 96841 coins, two bottles, a feather cloak, a torch, a leather armour and wand of magic missiles from a corpse of Alfar. +--------------------------------------------------------------------------+ > Title: Re: The NannyMUD Times 2006 September issue. Post by: Polar on September 07, 2006, 10:34:08 AM ---------------------- The NannyMUD Times --------------------- page 7 ---
////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\ Puzzles NannyMUD Times Page 7 Question #1 A clever, but financially strapped college student discovered that he had spent all of his room and board money on less academic pursuits. Quickly, he telegrammed his dear old parents for cash. However, he was so destitute, he could only afford three words. By an amazingly serendipitous stroke of fortune, he was able to send his request, the total amount needed, and the breakdown in this simple message: SEND + MORE ------ MONEY How much did the poor student need, and how much were the two portions for room and board? PRIZE: 2000 coins. Question #2 A snail is at the bottom of a 20 meters deep pit. Every day the snail climbs 5 meters upwards, but at night it slides 4 meters back downwards. How many days does it take before the snail reaches the top of the pit? PRIZE: 2000 coins. Question #3 A man has a wolf, a goat, and a cabbage. He must cross a river with the two animals and the cabbage. There is a small rowing-boat, in which he can take only one thing with him at a time. If, however, the wolf and the goat are left alone, the wolf will eat the goat. If the goat and the cabbage are left alone, the goat will eat the cabbage. How can the man get across the river with the two animals and the cabbage? PRIZE: 2000 coins. Question #4 A confused bank teller transposed the dollars and cents when he cashed a check for Ms Smith, giving her dollars instead of cents and cents instead of dollars. After buying a newspaper for 50 cents, Ms Smith noticed that she had left exactly three times as much as the original check. What was the amount of the check? PRIZE: 3000 coins. Question #5 An 11-year-old boy is standing at the bus stop, waiting for the number 12 bus. It's about 12:30 in the afternoon, and he's standing there with the new fishing rod he just bought. The fishing rod is 5 feet long. The bus stops and the boy attempts to enter the bus and the bus driver stops him as he puts that first foot in the door and the driver says, "You can't get on." And the kid asks, "Why?" And he says, there's a city ordinance, number 113, which prohibits anyone from carrying packages on the bus longer than 4 feet. And the kid says, "How am I going to get home?" The bus driver says, "That's your problem. That fishing rod is about 5 feet long and I'm booting you out." So, he kicks him off and the kid stands there bewildered. He says "I'll have to go back to the store and return it." He goes back to the store and they say no returns after 15 minutes. So, he's stuck with the fishing rod and no way to get home. He can't take a cab. He's got to take the bus and the fishing rod is 5 feet long. He walks back to the store again, realizing he can't return it. Five minutes later he's on the bus with the fishing rod. Without altering it, breaking it, sawing it in half, collapsing it. He does nothing to alter the fishing rod. How does he do it? PRIZE: 5000 coins. +--------------------------------------------------------------------------+ Mudmail all answers to Astrodeath by September 30th. Prizes will be awared to the first correct answer. Answer and winner will be published in the next edition of the Times. +--------------------------------------------------------------------------+ ---------------------- The NannyMUD Times --------------------- page 8 --- ////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\ Sudoku NannyMUD Times Page 8 ===================================== | : : | : : | 6 : 3 : | |-----------|-----------|-----------| | 1 : : | : : | : 8 : | |-----------|-----------|-----------| | : : 6 | : : | 9 : : 1 | ===================================== | : 9 : 5 | 7 : 4 : | : : | |-----------|-----------|-----------| | 3 : : | 9 : 6 : 8 | : : 5 | |-----------|-----------|-----------| | : : | : 2 : 5 | 1 : 7 : | ===================================== | 7 : : 9 | : : | 2 : : | |-----------|-----------|-----------| | : 1 : | : : | : : 3 | |-----------|-----------|-----------| | : 6 : 8 | : : | : : | ===================================== PRIZE: 3000 coins. Mudmail answer to Astrodeath by September 30th. Prizes will be awared to the first correct answer. Answer and winner will be published in the next edition of the Times. +--------------------------------------------------------------------------+ Title: Re: The NannyMUD Times 2006 September issue. Post by: Polar on September 07, 2006, 10:34:28 AM ---------------------- The NannyMUD Times --------------------- page 9 ---
////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\ Toplist Summary NannyMUD Times Page 12 Here is a summary of the players currently dominating the toplists throughout the MUD. Someone missing here? Let me know! -Quest- Quester: Cost, Decant, Erestor, Opus -Guilds- Cthulhu: Bombadill Khorne: Rhuarc Druid: Polar Masters: Galactus, Jehosaphat Leper: Knox Dark: Nemesis Chef: Kemmerich, Rascal Viking: Harkon -Clubs- Charmers: Cost Paragon: Nemesis Treasure hunters: Polar Top Combatant: Draculea Toughest Combantant: Rowen Spammer: Polar Diner: Polar PK high score: Crudes PK most kills: Arraquwain +--------------------------------------------------------------------------+ ---------------------- The NannyMUD Times --------------------- page 10 -- ////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\ Player Profile NannyMUD Times Page 10 * What's your character's name? Saturn * How long have you played Nanny, and how old is your character in RL time? I've played nanny since 1996 and my char is 55 days young. * What's your character's mud description? My character doesn't have a desc other than wearing my lumberjack bra and suspenders. * What's your story in brief? I came up with my name because I wanted to be close to Uranus. I don't have a history, and only a goal of trying to remember who I talked to the day/week before. * What's your character's personality like? I'm a grumpy sweet pessimist who doesn't give coins to newbies because they don't exist. I kill steal when I know no one is going to finish or when I can get away with it. I'm not a pker on this char and in short I'm the guy you see smacking around Nurgle. * What are you hobbies and/or playing style? I'm pure hack and slash and only quest when its required. I like to char but have a really bad time remembering who I talk to so I'll more than likely forget your name. I'm playing up my character because I have a knack for dying and staying in the same spot for weeks/months. And exploring is for druids or people with patience. * How did you come to be in the guild you're in now? I started off in knights and left when I realized it wasn't fun anymore, got my arse whipped in vamps, and now whip arse in cult. * What's your favorite area and why? My favorite area is village green because its where all the cool kids my mom warned me about hang out. * What your favorite pub? Sunshine Inn because it brightens my day. * What would you tell a new player? Want to see my Pet? +--------------------------------------------------------------------------+ ---------------------- The NannyMUD Times --------------------- page 11 -- ////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\////\\\\ Player Profile Form NannyMUD Times Page 11 --------------------------------------------------------------------- What's your character's.... Player Name: Real Name: Guild: Level: Experience: Questpoints: Alignment: Sex: Marital Status: First time on Nanny: Total time on Nanny: What's your character's MUD description? (Age, height, weight, appearance, whatever you think appropropriate.) What's your story? (How did you arrive at your character's name, what sort of history does your character have, either in real life or in fantasy, what are his/her/your goals, etc.) What's your character's personality like? Are you grumpy or sweet? Do you give coins to newbies? Do you kill-steal? Are you a PKer? What, in short, are you like? What are your hobbies and/or playing style? Do you like to chat or to fight? Are you playing up your character or taking it easy? Are you an explorer or do you stick to the tried-and-true? How did you come to be in the guild you're in now? Did you pick it right off, have you bounced around ... ? What's your favorite area and why? What's your favorite pub or healing place and why? What would you tell a new player? Anything else we've missed? Tell us about it. ** Submit all forms to Astrodeath +--------------------------------------------------------------------------+ > > > > > read page 12 But there are less pages than that! > > |