Spamfunet Nanny Forum

NannyMUD => Tips and Tricks => Topic started by: Carrion on December 14, 2004, 09:47:18 AM



Title: Listening can be harmful
Post by: Carrion on December 14, 2004, 09:47:18 AM
Anyone know of any warnings before you 'listen' near a well known ant hill?

(Advice: don't try this at home, at least not with a paragon level 10, or any char above Nanny-level 1 for that matter...)


Title: Listening can be harmful
Post by: Yavathol on December 14, 2004, 12:06:37 PM
I remember back when I was a wee lad of about level 8 or so and only relatively close to that ant hill... although I was actually in a different series of rooms nearby (same area).

It seems there was an interesting sound, so for kicks I typed "listen" and the strangest things happened...

Kind of glad I was a druid at the time, it was helpful for getting out, which was still a very close call.  

Since that time, the only warnings I have encountered regarding listening in that area is a few players who will say "DON'T DO IT!!!!"  I wonder how many people it takes by suprise.  I have tried to retrace my escape route to find a safe way in, perhaps I will simply have to get loaded with the proper preparations before heading that way and try it again (although I do seem to recall dropping everything I had as well as the hp/sp effects...).

Perhaps someone should post warning signs?


Title: Listening can be harmful
Post by: Kymn on December 15, 2004, 04:17:47 AM
Haven't seen a warning about it. Didn't find anything interesting down there neither. But you didn't die, did you?
Unless you agro the rats there I think it's a safe fall?


Title: Listening can be harmful
Post by: Carrion on December 15, 2004, 04:22:05 AM
Quote from: Kymn
Haven't seen a warning about it. Didn't find anything interesting down there neither. But you didn't die, did you?
Unless you agro the rats there I think it's a safe fall?
I most definitely died, at least one of the rats seem aggressive. Was with a newly created char though, perhaps it has something to do with that?


Title: Listening can be harmful
Post by: Kymn on December 15, 2004, 04:25:48 AM
No I think you're right, the rats are agressive, even to higher levels, but if you move fast through the tunnels I think you can get out without agroing the rats.


Title: Listening can be harmful
Post by: Smudge on December 20, 2004, 01:53:20 AM
This is assuming that you know what happened to you, where you are, and how to get out.  For most, there's some confusion involved, and one is bound to stir up some trouble with the rats, considering all that mad dashing around to find the exit.

The fact that druids have a spell to "listen carefully" makes matters worse, especially since a druid out to test his/her/its spells will end up with an unpleasant surpise.  I know this happened to at least one individual.


Title: Listening can be harmful
Post by: Kymn on December 20, 2004, 04:03:27 AM
aye it's a dangerous place, no question about that, it's good that we make people aware of this hazard


Title: Listening can be harmful
Post by: Maggs on December 31, 2004, 06:11:18 AM
Thats a surprise, you sticking up for Banshee's bad code (or for the admin in general).

Maggs


Title: Listening can be harmful
Post by: Kymn on January 03, 2005, 03:28:26 AM
There can be much to say about admins coding, but this thing is not very eyebrow raising in my opinion. Though not extremely intuitive and intriguing it's one of the death traps that makes exploring dangerous, and in my opinion more interesting. If you want to make me look like an admin asslicker for that opinion be my guest, Maggs. I thought this was the forum for Tips and Tricks, not the I Hate Admins forum ;)

The tip being DON'T DO IT, and the trick being, if you still do it, bring loads of healing there to get up HP after the fall to explore the sewers.


Title: Listening can be harmful
Post by: Carrion on January 03, 2005, 03:58:40 AM
Good response Kymn! Don't turn this into some kind of flame war!

Anyway, I think this 'trap' is CRAP! There may well be dangerous places, but those places SHOULD HAVE SOME KIND OF WARNING ATTACHED!!!!!!!!

Obviously you should never go into a 'dark death-foreboding cave' with your mighty khorne, if you don't want to die, but it's ridiculous you should encounter this kind of stuff when doing a simple 'listen', when the description of the room indicates you can do that (and no warning attached)... What's next? Don't do 'examine ground'! Don't do 'typo "its" should be "it's"'???

Even if you should understand you should NOT do mindless exploring with a player you 'can't afford' to loose, this is way too easy to experience.

Does really ANYONE disagree???


Title: Listening can be harmful
Post by: Yavathol on January 03, 2005, 06:10:46 PM
Carrion pretty much sums up my view as well.  The problem here isn't that a careless adventurer might wander aimlessly into a dangerous area, but that anyone might be manipulated, lured, cajoled, tricked, decieved, etc, into such a death trap.   The risk is even more if someone really does pay attention and exhibits the same qualities that are required to solve quests or puzzles in the same area.
It's not only inconsistent it smacks of player-baiting!

If a player wanders in Qqqq's area up past the bloody warning sign and has a near-death or death experience, well, they had it coming.  The problem with this trap is that there is no clue that it might be dangerous, and even the most powerful character could die on this one if caught unawares.

So, what's the message?  Be careful what you type?  Perhaps someone should include a bit of danger in their area by having all unrecognized commands greeted with an immediate loss of 150 hp - then it could be a mistake you shouldn't make twice.


Title: Listening can be harmful
Post by: Carrion on January 04, 2005, 02:19:40 AM
Quote from: Yavathol
Perhaps someone should include a bit of danger in their area by having all unrecognized commands greeted with an immediate loss of 150 hp - then it could be a mistake you shouldn't make twice.
Heh, that isn't such a bad idea after all... I could make Everlaster chop off, say, 100 HP from people NOT asking him nicely to enter...


Title: Listening can be harmful
Post by: Snafu on January 06, 2005, 08:27:02 AM
Quote from: Carrion
Quote from: Yavathol
Perhaps someone should include a bit of danger in their area by having all unrecognized commands greeted with an immediate loss of 150 hp - then it could be a mistake you shouldn't make twice.
Heh, that isn't such a bad idea after all... I could make Everlaster chop off, say, 100 HP from people NOT asking him nicely to enter...


Actually, why not just knock them down a percentage..as 100 HP might just kill newbies...hell of an introduction to your newbie area ;)

Now...Mingolad...on the other hand...maybe a random chance to have his secret trick (pull his finger) knock off a few HP from noxious fumes ;) ;)

/Snafu :D


Title: Listening can be harmful
Post by: Maggs on January 06, 2005, 11:13:10 AM
Well put, this forum doesn't need moderating.

The situation arises in a quest area with an abbess that remains
silent and gives no clue as to how you can help her. You need to say
yes, apparrently, which is no clearer than listen. Saying help gives
no response, so its just poor.

Note that no one has been given a 'tip' unless the abbess is mentioned.

Maggs


Title: Listening can be harmful
Post by: Smudge on January 10, 2005, 05:07:54 PM
Quote from: Yavathol
The risk is even more if someone really does pay attention and exhibits the same qualities that are required to solve quests or puzzles in the same area.
It's not only inconsistent it smacks of player-baiting!


Agreed.  I may be mistaken, but I believe the room long description has some singing birds.  In certain areas, "listen" will give a nice or pleasant message in response, particularly when something in the room appears to have some sound interest (i.e. singing birds).  Obviously nothing nice nor pleasant comes out of listening in this room.  :?


Title: Re: Listening can be harmful
Post by: draculea on February 05, 2007, 09:13:48 AM
 Where, where ? I wanna test my abomination against this death trap!


Title: Re: Listening can be harmful
Post by: Carrion on February 05, 2007, 03:13:47 PM
Where, where ? I wanna test my abomination against this death trap!

Near the BIG ant hill that is close to Lars Town. Previous advice in this thread still holds...


Title: Re: Listening can be harmful
Post by: Yavathol on January 01, 2008, 04:10:44 PM
So, I'm curious - did anyone go back and try this area again? say with a full heal spell in hand?


Title: Re: Listening can be harmful
Post by: draculea on January 07, 2008, 01:51:01 AM
Ok, my abomination seems to have got out of that evil spell that kept it away for over an year.

Of course, now i only have to get rid of another evil spell called marriage, but i think i'll manage somehow.
So, anyone got a map of the world or something???


Title: Re: Listening can be harmful
Post by: RyanT on September 07, 2008, 09:46:14 PM
Sounds fascinating.  Is there anything good down there, I wonder? 


Title: Re: Listening can be harmful
Post by: Vulcan on July 27, 2009, 04:26:22 PM
I toned down this death trap a bit. If Banshee wants to have death traps she should have some warnings. It's still bad to get caught in it but at least you now have a fighting chance against the rats.


Title: Re: Listening can be harmful
Post by: Carrion on July 27, 2009, 06:14:40 PM
I toned down this death trap a bit. If Banshee wants to have death traps she should have some warnings. It's still bad to get caught in it but at least you now have a fighting chance against the rats.

THANKS!!!


Title: Re: Listening can be harmful
Post by: Sharlana on September 19, 2009, 11:59:28 PM
I almost died there with Sharlana when she was young at night. Yberiel came to my rescue with a light..


Title: Re: Listening can be harmful
Post by: Vulcan on March 27, 2010, 08:40:54 PM
This death trap has been taken care of.


Title: Re: Listening can be harmful
Post by: draculea on July 11, 2011, 06:46:16 AM
wtf, I forgot about wanting to test it out :(

Is it toned down or completely removed?


Title: Re: Listening can be harmful
Post by: Carrion on July 11, 2011, 04:03:30 PM
wtf, I forgot about wanting to test it out :(

Is it toned down or completely removed?

Test and find out!


Title: Re: Listening can be harmful
Post by: Hewe on July 27, 2017, 09:15:29 AM
I don't remember having died there with rats (could be wrong). There was another little character that killed me more than once. Hmm maybe the Abbess herself killed me once because a friend told me to do something to her?

If the quest is the first one in the book of quests, I think it has been the same for like 18 years and it's the perfect quest for someone like me who just gets lost. :D